As soon as I started the game, a woman greeted me.
She had deep blonde hair and sky-blue eyes—features typical of a Western woman.
“Welcome.”
She spoke to me.
“What is your name?”
So, was she the tutorial NPC?
Even though she was just an NPC, she had quite a beautiful appearance.
Was she always like this?
It had been so long since I last played that I couldn’t remember clearly.
“Oh… look at these graphics.”
<Jongcrete has donated 1,000 won!>
Hu&An remade it last year, so the graphics have improved.
The art team poured their souls into the artwork.
“Oh, I see. Thanks for the info.”
I quickly reacted to the long-winded donation message and cut it off.
I appreciated the donation, but messages like that tend to annoy many viewers.
[Ayo, Jongcrete again, LOL]
[Sera’s reaction, LOL]
[Even Hu&An has a demon, huh]
[There’s a rumor that if you play a Jong game, the mysterious Jongcrete will appear and donate a rice-mountain explanation. I love this story.]
[If you’re gonna donate rice-mountain explanations, at least do it with 10,000 won.]
[Bruh, sending 1,000 won just to give an unsolicited explanation…]
“My name is Sera.”
When I told her my name, the woman smiled gently and continued speaking.
“Sera, I see.”
“Nice to meet you, Master. I am Arina, an android designed to serve you.”
[Master?]
[A blonde, blue-eyed beauty calling you ‘Master’?? LOL]
[Damn, hurry up and make ultra-beautiful AI android real dolls already— Message deleted.]
[Uhhh…]
[Never seen this before, but this game looks like a masterpiece.]
[Guys, chill with the chat;;]
[Apologies on behalf of men everywhere…]
“Oh… hearing ‘Master’ like that is making me feel a certain type of way.”
[Huh?]
[What what what what what what?]
[Wait, did she just go even further with that?]
[Did she just say she’s getting a reaction? LOL Is this something a VTuber should be saying?]
[Sera, do you like girls?]
[Well, Arina is kinda pretty.]
[Are we really seeing yuri hints here too?]
[Maybe it’s because she’s a water spirit—no biases, LOL.]
[Ah, spirits are genderless, so they don’t discriminate between men and women, LOL.]
[Sera, being full of water— Message deleted.]
[Kill all polar bears, raaaaah!]
[Sera, you started this. Now I can’t hold back in chat either.]
[Shiun’s 3rd-gen farming is a total disaster, LOL.]
The chat got lively when I played along with their jokes.
Hmm, was I being too blunt?
I wanted my streams to feel natural and friendly, but maybe I should dial it back a little.
To shift the focus, I deliberately changed the topic.
“Oh, straight into the story, huh? Is this the protagonist?”
A tall man with blonde hair and blue eyes.
Since the game’s setting seemed Western, he also had a typical Western appearance.
As I moved the supposed protagonist around the map according to the tutorial, a cutscene suddenly appeared.
“You piece of junk! You can’t even follow a simple order?”
“I’m sorry, I’m sorry, Master…”
“You stupid, stupid plastic scrap!”
An enraged middle-aged woman was beating a young man with a baseball bat.
The one getting beaten didn’t fight back—he just kept pleading for her to stop.
It turned out the man being attacked was an android.
From the repeated hits, his body was already damaged.
The paint that mimicked human skin had peeled off, exposing his internal components—he had been beaten to the point where his frame was falling apart.
How long did he endure this without resisting?
Suddenly, the android snapped and lunged at his master.
“I told you to stop, didn’t I?!”
“Ack!”
The woman who had been mercilessly striking him was caught off guard by the sudden counterattack.
She even dropped her baseball bat as the android grabbed her by the collar.
At this rate, the android might harm its master—it was a life-or-death situation!
A set of choices appeared on the screen.
Stop the android.
Persuade the android with words.
Ignore it and walk away.
Help the android attack the woman.
[What will Sera choose?]
[444444]
[Damn, she was beating him with a baseball bat…]
[Misogyny strikes again, sorry…]
[Please stop android discrimination.]
[That woman’s personality is kinda trash, though.]
A gauge bar below the choices was slowly depleting, indicating that I needed to choose within a time limit.
But to me, the answer was obvious.
I didn’t even need to think about it.
Stop the android.
“Stop it!”
I rushed toward the android, pushing him away and protecting the middle-aged woman.
A system message popped up.
“▲ Human-Friendly”
“How dare a mere machine rebel against a human? You wanna get scrapped, huh?”
[Wait, you actually picked option 1?]
[Bruh, really?]
[The android was suffering though, ㅠㅠ.]
[I thought you’d pick 2 or 3, but this is unexpected.]
[Sera’s kinda cold-blooded, huh…]
[Should’ve known from the way she called Hana a grandma, LOL.]
The viewers pretended they couldn’t understand my choice.
“You feel sorry for the android? What’s there to feel sorry for? Do you guys actually sympathize with objects? If anything, shouldn’t you feel annoyed that it wasn’t following orders properly?”
Let’s compare this to the AI we have around us.
Think about the voice recognition functions that come pre-installed on popular smartphones, like Siri or Bixby.
If you tell them to turn up the volume, answer an incoming call, or set an alarm for a certain time, but they don’t follow your legitimate request as the owner, how do you feel?
Annoyed.
Frustrated.
That’s the natural reaction.
When an expensive product doesn’t function properly, it’s only natural to get upset.
And if such issues keep happening, people eventually have no choice but to discard the faulty product and replace it with a new one.
“When you get a new phone or computer, do you apologize to your old device? Most of you probably don’t. In fact, weren’t you relieved to finally get rid of that frustrating piece of junk that didn’t work properly?”
[Yeah, that’s true.]
[Why is this making so much sense?]
[The logic is unbeatable, LOL.]
[Where’s the Sera that used to rage while vaping? Why are you suddenly so smart?]
[But still, isn’t it sad seeing androids get beaten up? ㅠㅠ]
[Sera has no human heart…]
[Let’s be real—if Sera saw an NPC like Arina getting beaten up in the tutorial, she would’ve jumped in to help immediately.]
The game’s world foreshadowed the future.
Human & Android was set in a world where technology had advanced to the point of creating androids that closely resembled humans.
But just because something looks human doesn’t mean it deserves sympathy.
That’s nothing but a delusion—a hypocritical way of thinking.
By the same logic, getting angry and hitting your own property isn’t a problem either.
“This isn’t even animal abuse, don’t you think it’s weird? Getting criticized just for hitting an electronic device out of frustration…”
[Alright, alright, I get it.]
[Is this just a persona, or is she actually serious?]
[Now I’m curious about her MBTI…]
“Machines should act like machines and remain under human control. That’s the way it should be.”
Protests demanding android rights are spreading across the nation.
“Treat us as equals! We are not slaves!”
“Government, listen to our demands!”
“Oh, shut up. I’m on my way to dispose of them right now.”
[Please, watch your language…]
[Hearing those words in such a pretty voice feels wrong.]
[Is ‘shut up’ even considered a real curse word, though?]
[These tin cans have lost their minds, LOL. Time to scrap them.]
[Sera is a notorious android exterminator, confirmed.]
The game progressed quickly.
Maybe because I had played it before?
Before I knew it, I had reached the final stages of the story.
I followed the principle that “All androids must obey humans.”
With that belief, I made quick choices throughout the game.
As a result, the conflict between androids and humans had escalated to its peak.
To be honest, calling it a conflict felt a bit ridiculous.
To me, this was nothing more than tin cans rebelling.
What else could you call a machine disobeying its orders besides rebellion?
My job was to eliminate these defective products as quickly as possible so that people could live better lives.
[Sera is so cold-blooded…]
[I’ve never seen anyone take such an extreme pro-human route.]
[There are VTubers who deliberately take this path for content, though.]
[I’m really curious to see what kind of ending you get.]
“Exterminate the tin cans!”
With that, I crushed the android uprising through brute force and restored peace to the world.
The situation has been resolved. You may now rest assured.
All androids will be scrapped, and any remaining defective units will be tracked down and disposed of—
As the anchor’s news report ended, the screen transitioned.
A landfill.
Hundreds, no, thousands of broken, lifeless androids were lined up, ready for disposal.
[Wow….]
[“You killed them, you killed them, you killed them, you killed them…”]
[This is horrifying.]
[Massacre ending, LOL.]
[How dare these machines challenge the King? Androids, cut!]
[Seeing it laid out like this… yeah, this is kinda messed up.]
“Peace has been restored…”
I was the guardian who had stopped a coup.
The hero who had prevented a civil war.
At least, that was the persona I had taken on for this game.
To be honest, I wasn’t actually this extreme.
This ending was the result of the persona I had crafted for entertainment purposes.
Although, I did end up getting so immersed that by the end, I really felt like an android-exterminating executioner.
Either way, it was fun.
Finishing the game in just one day with this efficient playstyle was pretty satisfying.
Just as I was reflecting on the experience, a donation message popped up, interrupting my thoughts.
<CSKO has donated 10,000 won!>
That ending you just got? Only 0.8% of players worldwide have chosen it.
“Huh?”
Following the viewers’ advice, I checked the in-game stats.
And sure enough, they were right.
Out of all the players who had played Human & Android, only 0.8% had reached the same ending as me.
[The 0.8% woman, LOL.]
[Only complete psychos would get this ending naturally.]
[Even the 0.8% probably got it on purpose for content…]
[I’m scared.]
[A genocide ending? Seriously…?]
“Hmm…”
Was it really that extreme?
For the first time, I found myself reflecting on the actions I had taken throughout the game.